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Global Augmented Reality Market 2015-2019

Published: Sep-2015 | Format: PDF | Technavio | Number of pages: 104 | Code: MRS - 34783


Augmented reality is an emerging technology that permits the overlay of computer graphics on the real world. It includes scanning the physical real-world environment and enhancing/augmenting it by adding virtual computer-generated information. End-users can make use of this technology through applications developed for mobile devices. It involves blending digital content with the physical world.

The analysts forecast global augmented reality market to grow at a CAGR of 88.5% over the period 2014-2019.

Covered in this report

This report covers the present scenario and the growth prospects of the global augmented reality market for the period 2015-2019. It presents the vendor landscape and a corresponding detailed analysis of vendors in the market. This report covers the overall ecosystem of the market, including augmented reality engine, augmented reality software applications, and augmented reality hardware such as smart glasses and HMDs.

The report, Global Augmented Reality Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. This report covers Americas, APAC, and EMEA; it also covers the landscape of the market and its growth prospects in the coming years. This report includes a discussion of the key vendors operating in this market.

Key regions

  • Americas
  • APAC
  • EMEA

Key vendors

  • Atheer Labs
  • Aurasma
  • Blippar
  • Catchoom
  • Cinoptics
  • DAQRI
  • Meta
  • Metaio
  • NGRAIN
  • Laster Technologies
  • Lumus
  • ODG
  • Optinvent
  • Qualcomm
  • Rockwell Collins
  • Sensics
  • Seiko Epson
  • Technical Illusions
  • Thales
  • Total Immersion
  • Vuzix
  • Wikitude
  • Zappar

Key market driver

  • Adoption of mobile augmented reality in advertising sector
  • For a full, detailed list, view our report

Key market challenge

  • Poor design of augmented reality hardware
  • For a full, detailed list, view our report

Key market trend

  • Availability of SLAM technology
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2019 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?


Table of Contents

PART 01: Executive summary
Highlights

PART 02: Scope of the report
Definitions
End-user segments
Base year
Market size calculation and segmentation
Common currency conversion rates

PART 03: Market research methodology
Research methodology
Economic indicators

PART 04: Introduction
Key market highlights

PART 05: Market overview
History
Present scenario
Future perspective

PART 06: Technology life cycle

PART 07: Market landscape
Market size and forecast
Five forces analysis

PART 08: Market segmentation by product
Mobile devices
Smart glasses
HMDs

PART 09: Market segmentation by end-user
Mobile devices
Smart glasses
HMDs

PART 10: Geographical segmentation
Mobile devices
HMDs
Smart glasses

PART 11: Market drivers

PART 12: Impact of drivers

PART 13: Market challenges

PART 14: Impact of drivers and challenges

PART 15: Market trends

PART 16: Vendor landscape
Competitive scenario

PART 17: Key vendor analysis
Atheer Labs
Aurasma
Blippar
Catchoom
Cinoptics
DAQRI
Meta
Metaio
NGRAIN
Laster Technologies
Lumus
ODG
Optinvent
Qualcomm
Rockwell Collins
Sensics
Sieko Epson
Technical Illusions
Thales
Total Immersion
Vuzix
Wikitude
Zappar

PART 18: Appendix
List of abbreviation

List of Exhibits

Exhibit 01: Global AR market size and forecast 2014-2019 ($ millions)
Exhibit 02: Market segmentation by product 2014
Exhibit 03: Market size and forecast for AR in mobile devices ($ millions)
Exhibit 04: Global AR Market for smart glasses 2014-2019
Exhibit 05: Global AR market for HMDs 2014-2019
Exhibit 06: Global AR market by mobile devices with AR users 2014-2019
Exhibit 07: Global AR in mobile devices market by enterprise 2014
Exhibit 08: Global AR market by HMD users 2014-2019
Exhibit 09: Global AR market by geography 2014-2019 ($ millions)
Exhibit 10: Global AR market by geography 2014-2019
Exhibit 11: Mobile devices with AR market by geography 2014-2019 ($ millions)
Exhibit 12: HMD market by geography 2014-2019 ($ millions)
Exhibit 13: Smart glasses market by geography 2014-2019 ($ millions)
Exhibit 14: Impact of drivers
Exhibit 15: Impact of drivers and challenges

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