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Global Mobile Application Market 2015-2019

Published: Mar-2015 | Format: PDF | Technavio | Number of pages: 93 | Code: MRS - 7258

 

The boom in the Mobile market and the upsurge in usage of smart phones are driving the market for mobile applications. Mobile applications are developed to enable users to get access to services similar to those that are received when accessing the apps through a personal computer. The adoption of mobile apps that are B2C are significantly higher than that of the mobile apps that are B2B. However, both still have higher opportunities for growth. Currently there are more than 3.17 million applications available on various app stores and a very large base of mobile application developers who develop mobile apps for app stores.

 

TechNavio's analysts forecast the Global Mobile Application market to grow at a CAGR of 31.05 percent over the period 2014-2019.

 

Covered in this Report

 

This report provides information about the market size and forecasts of the Global Mobile Application market for the period 2014-2019. This report also covers information about the market segmentation by its type, application category, revenue model, and geography. The three key regions covered in this report are the Americas, the EMEA region, and the APAC region.

 

TechNavio's report, Global Mobile Application Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Global Mobile Application market landscape and its growth prospects in the coming years. The report also includes a profile of the key vendors operating in this market.

 

Key Regions

 

Americas
APAC
EMEA

 

Key Vendors

 

Apple
Google
King Digital Entertainment
Microsoft
Rovio Entertainment
Supercell

 

Other Prominent Vendors

 

Apptap
Archos Appslib
Bizness App
China Mobile
CrackBerry Store
Cydia
Dell Mobile Application Store
Getjar
Handmark
Handster
iVIP
Lg Mobile
Mobango
Ntt Docomo
Palm
PocketGear
SlideME

 

Market Driver

 

Increased Need for Staying Connected and Usage of Mobile Devices
For a full, detailed list, view our report

 

Market Challenge

 

Compatibility Issues
For a full, detailed list, view our report

 

Market Trend

 

Usage of Mobile Apps at Enterprises to Facilitate Workforce Mobility
For a full, detailed list, view our report

 

Key Questions Answered in this Report

 

What will the market size be in 2019 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?

Table of Contents

 

01. Executive Summary

 

02. List of Abbreviations

 

03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings

 

04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology

 

05. Introduction

 

06. Market Landscape
06.1 Market Overview
06.2 Market Size and Forecast
06.3 Five Forces Analysis

 

07. Overview of Global Smartphone Market
07.1 Segmentation of Global Smartphone Market by OS
07.2 Global Mobile Data Traffic
07.3 Overview of Mobile App Downloads

 

08. Market Segmentation by Type

 

09. Market Segmentation by Application Category
09.1 Overview of Mobile Application
09.1.1 Global Mobile Application Category Description
09.2 Global Mobile Application Market Category Share by Revenue

 

10. Market Segmentation by Revenue Model
10.1.1 Advertising
10.1.2 Pay Per Download
10.1.3 In-App Purchase
10.1.4 Freemium
10.1.5 Subscription

 

11. Market Segmentation by Geography

 

12. Buying Criteria

 

13. Market Growth Drivers

 

14. Drivers and their Impact

 

15. Market Challenges

 

16. Impact of Drivers and Challenges

 

17. Market Trends

 

18. Trends and their Impact

 

19. Vendor Landscape
19.1 Competitive Scenario
19.2 Major Key Vendors in Global Mobile Application Market
19.3 Other Prominent Vendors
19.3.1 Archos Appslib
19.3.2 Apptap
19.3.3 Bizness App
19.3.4 CrackBerry Store
19.3.5 Cydia
19.3.6 Getjar
19.3.7 Handmark
19.3.8 LG Mobile
19.3.9 Mobango
19.3.10 Palm
19.3.11 PocketGear
19.3.12 SlideME

 

20. Key Vendor Analysis
20.1 Apple
20.1.1 Key Facts
20.1.2 Business Overview
20.1.3 Product Segmentation by Revenue
20.1.4 Geographical Segmentation by Revenue
20.1.5 Business Strategy
20.1.6 Recent Developments
20.1.7 SWOT Analysis
20.2 Google
20.2.1 Key Facts
20.2.2 Business Overview
20.2.3 Business Segmentation by Revenue 2013
20.2.4 Business Segmentation by Revenue 2012 and 2013
20.2.5 Geographical Segmentation by Revenue 2013
20.2.6 Business Strategy
20.2.7 Recent Developments
20.2.8 SWOT Analysis
20.3 King
20.3.1 Key Facts
20.3.2 Business Overview
20.3.3 Business Segmentation
20.3.4 Business Segmentation by Revenue 2012 and 2013
20.3.5 Geographical Segmentation by Revenue 2013
20.3.6 Business Strategy
20.3.7 Recent Developments
20.3.8 SWOT Analysis
20.4 Microsoft
20.4.1 Key Facts
20.4.2 Business Overview
20.4.3 Business Segmentation by Revenue 2013
20.4.4 Business Segmentation by Revenue 2012 and 2013
20.4.5 Geographical Segmentation by Revenue 2013
20.4.6 Business Strategy
20.4.7 Recent Developments
20.4.8 SWOT Analysis
20.5 Rovio Entertainment
20.5.1 Key Facts
20.5.2 Business Overview
20.5.3 Product Segmentation
20.5.4 Geographical Presence
20.5.5 Recent Developments
20.5.6 SWOT Analysis
20.6 Supercell
20.6.1 Key Facts
20.6.2 Business Overview
20.6.3 Geographical Segmentation
20.6.4 Business Strategy
20.6.5 Recent Developments
20.6.6 SWOT Analysis

 

21. Other Reports in this Series

 

List of Exhibits

 

Exhibit 1: Market Research Methodology
Exhibit 2: Types of Mobile Applications
Exhibit 3: Global Mobile Application Market 2014-2019 (US$ billion)
Exhibit 4: Global Smartphone OS Market 2013-2014
Exhibit 5: Global Mobile Data Traffic 2014-2019 (Units Exabytes)
Exhibit 6: Global Mobile Application Market by Type 2014
Exhibit 7: Number of Free and Paid Downloads in Global Mobile Application Market 2012-2017 (unit billion)
Exhibit 8: Global Mobile Application Market by Application Category
Exhibit 9: Global Mobile Application Market Category Share by Revenue 2014
Exhibit 10: Global Mobile Application Revenue Model
Exhibit 11: Global Mobile Application Revenue Model in 2014.
Exhibit 12: Market Segmentation by Geography in 2014
Exhibit 13: Number of Internet Users through Mobile Device 2012-2017 (billion)
Exhibit 14: Number of Internet Users Worldwide 2010-2014 (units in billion)
Exhibit 15: Global Social Networking Users 2011-2018 (in billion)
Exhibit 16: Global Distribution of LTE Subscriptions by Region in 2014
Exhibit 17: Some Mobile Application Developers by Region
Exhibit 18: Product Segmentation of Apple by Revenue 2013
Exhibit 19: Product Segmentation of Apple by Revenue 2012 and 2013 (US$ billion)
Exhibit 20: Geographical Segmentation of Apple by Revenue 2013
Exhibit 21: Google: Business Segmentation by Revenue 2013
Exhibit 22: Google: Business Segmentation by Revenue 2012 and 2013 (US$ million)
Exhibit 23: Google: Geographical Segmentation by Revenue 2013
Exhibit 24: King: Business Segmentation 2013
Exhibit 25: King: Business Segmentation by Revenue 2012 and 2013 (US$ million)
Exhibit 26: King: Geographical Segmentation by Revenue 2013
Exhibit 27: Microsoft: Business Segmentation by Revenue 2013
Exhibit 28: Microsoft: Business Segmentation by Revenue 2012 and 2013(US$ billion)
Exhibit 29: Microsoft: Geographical Segmentation by Revenue 2013
Exhibit 30: Rovio Entertainment: Product Segmentation
Exhibit 31: Rovio Entertainment: Geographical Presence
Exhibit 32: Supercell: Geographical Segmentation

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